About Me

Hi there! I’m a multidisciplinary technical solutions developer specialising in Real-time 3D Software Development, as well as 3D Art Production and Visualisation, and this is my personal website. I’ve been working full-time for the past 8 years in various technical positions at a leading civil engineering consultancy.

In my spare time I like to be active in the local games development community and have on occasion taken part in game jams, contributing to the game design, programming and art asset production of these small prototypes that are often developed over the course of a (slightly stressful!) weekend.

Personal Details

Experience

WSP in the UK

Full-Time 8 yrs 7mos

Principal 3D Application Developer

Jan 2024 – Present (1 yr 1 mo)

Cardiff, United Kingdom – Hybrid

Principal Visualisation Application Developer

Aug 2018 – Dec 2023 (5 yr 5 mos)

Cardiff, United Kingdom – Hybrid

Virtual Design Consultant

Aug 2017 – Aug 2018 (1 yr 1 mo)

Cardiff, United Kingdom – On-site

Principal Visualisation Specialist

Jul 2016 – Aug 2017 (1 yr 2 mos)

Cardiff, United Kingdom – On-site

Do Digital Realities

Full-Time 2 yrs 11 mos

3D Artist / Visualiser

Aug 2013 – Jun 2016 (2yrs 11 mos)

Cardiff, United Kingdom – On-site

General Dynamics UK Ltd

Contract 9 mos

Real-time 3D Modeller / Artist

Sep 2012 – May 2013 (9 mos)

Newbridge, United Kingdom – On-site

BBI Ltd

Full-Time 6 yrs 11 mos

3D Visualiser / Web Developer

Oct 2005 – Aug 2012 (6 yrs 11 mos)

Brecon, United Kingdom – On-site

Waterfront Theatre Bistro

Part-Time 5 yrs 1 mos

3D Visualiser / Web Developer

Jan 1995 -Jan 2000 (5 yrs 1 mos)

Brecon, United Kingdom – On-site

Education

University of Teeside

BA Computer Animation

2001 – 2005

Brecon High School

A-Levels – Physics, Maths, Biology

1998 – 2000

Skills

C# Development • Javascript / Typescript • Unity Engine Development • Unreal Engine Development • 3D Software Development • Web Development • GIS Development • Tooling / Tools / Scripting Development • Virtual Reality • Augmented Reality • 3D Visualisation • 3D Animation • 3D Modelling • Character Modelling • Enironment Modelling • Vehicle / Prop Modelling • Character Rigging / Skinning • Character Animation • UV Texture Mapping / Projection • Texture Baking • Texture Production / Painting • 3D / CGI Lighting • 3D / CGI Rendering • 3D Graphics • Computer Animation • 3D Rigging • Low Poly / Real-time Modelling • Hard Surface Modelling • Computer Graphics • Scripting • Visual Effects • Game Development • Video Editing • Sound Editing / Production • Project Management • Line Management • Proposal / Bid Writing

Software

Unity • Unreal • Autodesk 3ds Max • Autodesk Maya • Autodesk Revit • Autodesk AutoCAD • ZBrush • Substance Painter • Marvelous Designer • SpeedTree Modeller • QGIS • Adobe Photoshop • Adobe Illustrator • Adobe Indesign • Adobe After Effects / Media Encoder • Meshlab • Microsoft Visual Studio • Microsoft Visual Studio Code

  • Lorem Ipsum
  • Brazil Dam Reclamation
  • Bognor Regis Esplanade