Thursday
May312012

Exterior to Interior Walkthrough

This walkthrough was produced entirely using the 3DS Max default scanline renderer. While it would have been much nicer to use a more advanced renderer such as mentalray or vray it all had to be produced using a single MacPro - no render farms in sight here! To get around these limitations a fair amount of work was carried out to "up the visual quality" through the use of techniques like baking global illumination solutions and generation of environment maps (for faked reflection/refraction). 

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